Open RPG Guide


Haste

Level 3 · Transformation · Ritual · Concentration
Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains one additional action on each of its turns. This action can be used to make a single weapon attack, or to take the Dash, Disengage, Hide, or Use an Object action.

When the spell ends, the target is tired and cannot move or take actions until after its next turn.