Open RPG Guide


Antilife Shell

Level 5 · Abjuration · Ritual · Concentration
Quick summary & table hints

Cast Antilife Shell to create a 10-foot radius, stationary barrier that repels living creatures except undead and constructs. Lasts for the duration. Creatures cannot pass through but can attack with ranged or reach weapons.

Reviewed: pending

A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration. The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier. If you move so that an affected creature is forced to pass through the barrier, the spell ends.