Ring of Elemental Command
The ring has 5 charges and regains 1d4+1 charges at dawn. Spells cast from the ring have a save DC of 17.
**Ring of Air Elemental Command**. You can speak and understand Auran. While wearing this ring, when you fall you descend at a rate of 60 feet per round and take no damage from landing.
If you help kill an air elemental while attuned to this ring, you gain the following:
* Resistance to lightning damage.
* A flying speed equal to your Speed and the ability to hover.
* The ability to cast the following spells by expending the necessary charges: __chain lightning_ (3 charges), __gust of wind_ (2 charges), __wind wall_ (1 charge).
**Ring of Earth Elemental Command.** You can speak and understand Terran. While wearing this ring, you are not slowed by _difficult terrain_ composed of rocks, dirt, and other earth.
If you help kill an earth elemental while attuned to this ring, you gain the following:
* Resistance to acid damage.
* The ability to move through solid rock and earth as if it were _difficult terrain_ . If you end your turn in those areas, you are pushed into the nearest unoccupied space you last occupied.
* The ability to cast the following spells by expending the necessary charges: _stone shape_ (2 charges), __stoneskin_ (3 charges), _wall of stone_ (3 charges).
**Ring of Fire Elemental Command**. You can speak and understand Ignan. While wearing this ring, you have resistance to fire damage.
If you help kill a fire elemental while attuned to the ring, you gain the following:
* Immunity to fire damage.
* The ability to cast the following spells by expending the necessary charges: _burning hands_ (1 charge), _fireball_ (2 charges), _wall of fire_ (3 charges).
**Ring of Water Elemental Command.** You can speak and understand Aquan. While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
If you help kill a water elemental while attuned to the ring, you gain the following:
* The ability to breathe underwater and have a swimming speed equal to your Speed.
* The ability to cast the following spells by expending the necessary charges: _create or_ _destroy water_ (1 charge), _ice storm_ (2 charges), _control water_ (3 charges), _wall of ice_ (3 charges).