Idol of Light
* When you take radiant or necrotic damage, you can use your reaction to expend 1 charge and gain _resistance_ to that damage type for the next minute or until you use this property again.
* As an action, you can expend 2 charges to make the idol shed light, as if by the __daylight_ spell, for 10 minutes.
* As an action, you can expend 3 charges to cast __dispel magic_ , targeting an illusion or necromancy spell. You can increase the spell slot level by one for each additional charge you expend.
* As a bonus action, you can expend 4 charges to cause the idol to flare with blinding light. Creatures you choose within 30 feet must succeed on a DC 13 Constitution _saving throw_ or be _blinded_ until the end of your next turn. Undead make the save with _disadvantage_ .