Open RPG Guide


Earth Charm

While wearing this charm you gain an expertise die on checks and _saving throws_ to avoid falling _prone_ , or you can break the charm to release its power, destroying it to activate one of the following effects.

* **Abase:** As an action, choose a creature you can see within 200 feet. It makes a DC 15 Strength _saving throw_ or its flying speed (if any) is reduced to 0 feet for 1 minute, or until you lose _concentration_ (as if concentrating on a spell). An affected airborne creature falls, taking damage when it lands (maximum 8d6 bludgeoning damage).
* **Reshape:** Cast _stone shape ._
* **Withdraw:** Cast __meld into stone ._

**Curse**. Releasing the charm’s power attracts the attention of a _divi_ who seeks you out to demand your service.